positioning properties / Z Property listing :
Overview :
visual objects
1.
float
=
mesh.pivot.z.get (
objectid
)
2.
float
=
mesh.position.z.get (
objectid
)
3.
float
=
light.position.z.get (
objectid
)
4.
float
=
light.target.position.z.get (
objectid
)
5.
float
=
camera.position.z.get (
objectid
)
6.
float
=
camera.target.position.z.get (
objectid
)