interactivity objects
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1. |
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event.sound.stream.create ( objectid , label )
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2. |
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event.sound.stream.free ( objectid )
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sequencer objects
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3. |
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track.key.frame.sound.play ( long , long , objectid , long , long )
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4. |
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track.key.sound.channel.mute ( long , long )
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5. |
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track.key.sound.channel.pause ( long )
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6. |
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track.key.sound.channel.play ( long , long , long , long )
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7. |
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track.key.sound.channel.play ( long , long , long )
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8. |
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track.key.sound.channel.play ( long , long )
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9. |
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track.key.sound.channel.play ( long )
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10. |
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track.key.sound.channel.resume ( long )
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11. |
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track.key.sound.channel.stop ( long )
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12. |
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track.key.sound.frequency.set ( long )
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13. |
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track.key.sound.mute ( long )
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14. |
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track.key.sound.pan.set ( long )
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15. |
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track.key.sound.pause ( )
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16. |
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track.key.sound.play ( objectid , long , long , long , long )
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17. |
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track.key.sound.play ( objectid , long , long , long )
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18. |
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track.key.sound.play ( objectid , long , long )
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19. |
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track.key.sound.play ( objectid , long )
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20. |
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track.key.sound.resume ( )
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21. |
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track.key.sound.stop ( )
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22. |
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track.key.sound.volume.set ( long )
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