display objects
|
| |
1. |
long
|
=
|
screen.object.position.x.get ( )
|
2. |
long
|
=
|
screen.object.position.y.get ( )
|
| |
3. |
|
|
window.position.set ( long , long )
|
4. |
long
|
=
|
window.position.x.get ( )
|
5. |
long
|
=
|
window.position.y.get ( )
|
audio objects
|
| |
6. |
long
|
=
|
music.position.get ( )
|
7. |
|
|
music.position.set ( long )
|
visual objects
|
| |
8. |
|
|
text.position.set ( objectid , long , long )
|
9. |
long
|
=
|
text.position.x.get ( objectid )
|
10. |
long
|
=
|
text.position.y.get ( objectid )
|
| |
11. |
|
|
menulist.position.set ( objectid , long , long )
|
12. |
long
|
=
|
menulist.position.x.get ( objectid )
|
13. |
long
|
=
|
menulist.position.y.get ( objectid )
|
| |
14. |
|
|
picture.position.set ( objectid , long , long )
|
15. |
long
|
=
|
picture.position.x.get ( objectid )
|
16. |
long
|
=
|
picture.position.y.get ( objectid )
|
| |
17. |
|
|
icon.position.set ( objectid , long , long )
|
18. |
long
|
=
|
icon.position.x.get ( objectid )
|
19. |
long
|
=
|
icon.position.y.get ( objectid )
|
| |
20. |
|
|
panel.position.set ( objectid , long , long )
|
21. |
long
|
=
|
panel.position.x.get ( objectid )
|
22. |
long
|
=
|
panel.position.y.get ( objectid )
|
| |
23. |
|
|
button.position.set ( objectid , long , long )
|
24. |
long
|
=
|
button.position.x.get ( objectid )
|
25. |
long
|
=
|
button.position.y.get ( objectid )
|
| |
26. |
|
|
sprite.position.set ( objectid , long , long )
|
27. |
long
|
=
|
sprite.position.x.get ( objectid )
|
28. |
long
|
=
|
sprite.position.y.get ( objectid )
|
| |
29. |
|
|
video.position.set ( objectid , long , long )
|
30. |
long
|
=
|
video.position.x.get ( objectid )
|
31. |
long
|
=
|
video.position.y.get ( objectid )
|
| |
32. |
|
|
mesh.position.set ( objectid , float , float , float )
|
33. |
|
|
mesh.position.stack ( float , float , float )
|
34. |
float
|
=
|
mesh.position.x.get ( objectid )
|
35. |
float
|
=
|
mesh.position.y.get ( objectid )
|
36. |
float
|
=
|
mesh.position.z.get ( objectid )
|
37. |
long
|
=
|
mesh.triangle.texture.position.set ( objectid , long , float , float , float , float , float , float )
|
| |
38. |
|
|
viewport.position.set ( objectid , long , long )
|
39. |
long
|
=
|
viewport.position.x.get ( objectid )
|
40. |
long
|
=
|
viewport.position.y.get ( objectid )
|
| |
41. |
|
|
light.position.set ( objectid , float , float , float )
|
42. |
float
|
=
|
light.position.x.get ( objectid )
|
43. |
float
|
=
|
light.position.y.get ( objectid )
|
44. |
float
|
=
|
light.position.z.get ( objectid )
|
45. |
|
|
light.target.position.set ( objectid , float , float , float )
|
46. |
float
|
=
|
light.target.position.x.get ( objectid )
|
47. |
float
|
=
|
light.target.position.y.get ( objectid )
|
48. |
float
|
=
|
light.target.position.z.get ( objectid )
|
| |
49. |
|
|
camera.position.set ( objectid , float , float , float )
|
50. |
float
|
=
|
camera.position.x.get ( objectid )
|
51. |
float
|
=
|
camera.position.y.get ( objectid )
|
52. |
float
|
=
|
camera.position.z.get ( objectid )
|
53. |
|
|
camera.target.position.set ( objectid , float , float , float )
|
54. |
float
|
=
|
camera.target.position.x.get ( objectid )
|
55. |
float
|
=
|
camera.target.position.y.get ( objectid )
|
56. |
float
|
=
|
camera.target.position.z.get ( objectid )
|
fx objects
|
| |
57. |
|
|
gradient.position.set ( objectid , long , long )
|
58. |
long
|
=
|
gradient.position.x.get ( objectid )
|
59. |
long
|
=
|
gradient.position.y.get ( objectid )
|
| |
60. |
|
|
water.position.set ( objectid , long , long )
|
61. |
long
|
=
|
water.position.x.get ( objectid )
|
62. |
long
|
=
|
water.position.y.get ( objectid )
|
| |
63. |
|
|
scroll.position.set ( objectid , long , long )
|
64. |
long
|
=
|
scroll.position.x.get ( objectid )
|
65. |
long
|
=
|
scroll.position.y.get ( objectid )
|
interactivity objects
|
| |
66. |
|
|
mouse.position.set ( objectid , long , long )
|
67. |
|
|
mouse.position.set ( long , long )
|
68. |
long
|
=
|
mouse.position.x.get ( )
|
69. |
long
|
=
|
mouse.position.x.get ( objectid )
|
70. |
long
|
=
|
mouse.position.y.get ( )
|
71. |
long
|
=
|
mouse.position.y.get ( objectid )
|
sequencer objects
|
| |
72. |
|
|
track.key.music.position.set ( long )
|
73. |
|
|
track.key.position.set ( float , float , float )
|
74. |
|
|
track.key.position.set ( float , float )
|
75. |
|
|
track.key.position.speed.set ( float , float , float )
|
76. |
|
|
track.key.position.speed.set ( float , float )
|
77. |
|
|
track.position.interpolation.set ( long )
|