3d object properties / Mesh Property listing :
Overview :
visual objects
1.
scene.mesh.assign (
objectid , objectid
)
2.
objectid
=
scene.mesh.get (
objectid , string
)
3.
objectid
=
scene.mesh.get (
objectid , long
)
4.
long
=
scene.mesh.number.get (
objectid
)
5.
scene.mesh.remove (
objectid , objectid
)
sequencer objects
6.
track.key.mesh.pivot.set (
float , float , float
)
7.
track.mesh.pivot.interpolation.set (
long
)