sequencer properties / Group Property listing :
Overview :
visual objects
1.
objectid
=
scene.sequence.group.get (
objectid
)
sequencer objects
2.
sequence.group.assign (
objectid , objectid
)
3.
sequence.group.assign (
objectid , objectid , long
)
4.
objectid
=
sequence.group.create (
)
5.
objectid
=
sequence.group.create (
long
)
6.
sequence.group.end (
)
7.
sequence.group.end.wait (
objectid
)
8.
sequence.group.free (
objectid
)
9.
sequence.group.interval.set (
objectid , float , float
)
10.
long
=
sequence.group.loop.get (
objectid
)
11.
sequence.group.loop.set (
objectid , long
)
12.
sequence.group.pause (
objectid
)
13.
sequence.group.play (
objectid
)
14.
sequence.group.resume (
objectid
)
15.
sequence.group.stop (
objectid
)
16.
float
=
sequence.group.time.get (
objectid
)
17.
sequence.group.time.seek (
objectid , float
)
18.
sequence.group.time.seek (
objectid , float , long
)
19.
float
=
sequence.group.time.total.get (
objectid
)