screen.resolution.set (512,384)
@track1=track.create (TRACK_LOOP)
track.key.set (0)
track.key.transparency.level.speed.set (-50)
track.end ()
@spr1=sprite.load ("avo\dinosaur.spr")
sprite.display (@spr1,200,CENTER)
@sequence1=sequence.play (@track1,@spr1,TRACK_KEEPALL)
text.display ("Press a key to exit.",CENTER,350)
keyboard.wait ()
script.stop ()