screen.resolution.set (512,384)
screen.set (BACK)
pattern.display ("avo\bubble.gif")
screen.end ()
@sprite=sprite.load ("avo\dinosaur.spr")
sprite.display (@sprite,CENTER,CENTER)
@cube1=mesh.cube.create (50)
@track1=track.create (TRACK_LOOP)
track.key.set (0)
track.key.frame.speed.set (40)
track.end ()
@sequence1=sequence.play (@track1,@sprite)
text.display ("Press a key to exit.",CENTER,350)
keyboard.wait ()
script.stop ()