screen.resolution.set (512,384)
screen.set (BACK)
pattern.display ("avo\bubble.gif")
screen.end ()
@sprite=sprite.load ("avo\dinosaur.spr")
sprite.play (@sprite)
@track=track.create (TRACK_LOOP)
track.key.set (0)
track.key.position.set (0,0)
track.key.set (2)
track.key.position.set (200,200)
track.end ()
@sequence=sequence.play (@track,@sprite,TRACK_KEEPALL)
track.free (@track)
text.display ("Press a key to exit.",CENTER,350)
keyboard.wait ()
script.stop ()