management actions
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| |
1. |
objectid
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=
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sequence.group.create ( )
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2. |
objectid
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=
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sequence.group.create ( long )
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| |
3. |
|
|
sequence.group.assign ( objectid , objectid )
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4. |
|
|
sequence.group.assign ( objectid , objectid , long )
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| |
5. |
|
|
sequence.free ( objectid )
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6. |
|
|
sequence.group.free ( objectid )
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system management
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| |
7. |
|
|
sequence.group.interval.set ( objectid , float , float )
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8. |
|
|
sequence.group.loop.set ( objectid , long )
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9. |
|
|
sequence.refresh.set ( float )
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| |
10. |
float
|
=
|
sequence.compute.time.get ( )
|
11. |
long
|
=
|
sequence.group.loop.get ( objectid )
|
12. |
float
|
=
|
sequence.group.time.get ( objectid )
|
13. |
float
|
=
|
sequence.group.time.total.get ( objectid )
|
14. |
objectid
|
=
|
sequence.object.get ( objectid )
|
15. |
float
|
=
|
sequence.refresh.get ( )
|
16. |
float
|
=
|
sequence.time.get ( objectid )
|
17. |
float
|
=
|
sequence.time.total.get ( objectid )
|
statement actions (motion &/or script)
|
| |
18. |
|
|
sequence.group.play ( objectid )
|
19. |
objectid
|
=
|
sequence.play ( objectid )
|
20. |
objectid
|
=
|
sequence.play ( objectid , objectid )
|
21. |
objectid
|
=
|
sequence.play ( objectid , objectid , long )
|
| |
22. |
|
|
sequence.group.stop ( objectid )
|
23. |
|
|
sequence.stop ( objectid )
|
| |
24. |
|
|
sequence.group.pause ( objectid )
|
25. |
|
|
sequence.pause ( objectid )
|
| |
26. |
|
|
sequence.group.resume ( objectid )
|
27. |
|
|
sequence.resume ( objectid )
|
| |
28. |
|
|
sequence.group.time.seek ( objectid , float )
|
29. |
|
|
sequence.group.time.seek ( objectid , float , long )
|
30. |
|
|
sequence.time.seek ( objectid , float )
|
31. |
|
|
sequence.time.seek ( objectid , float , long )
|
| |
32. |
|
|
sequence.end.wait ( objectid )
|
33. |
|
|
sequence.group.end.wait ( objectid )
|
| |
34. |
|
|
sequence.group.end ( )
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