screen.resolution.set (512,384)
@spr=sprite.load ("avo\dinosaur.spr")
sprite.play (@spr)
@track=track.create (TRACK_LOOP|TRACK_PINGPONG)
track.key.set (0)
track.key.position.set (0,CENTER)
track.key.set (4)
track.key.position.set (512-27,CENTER)
track.end ()
@sequence=sequence.play (@track,@spr)
text.display ("Press a key to pause sequence.",CENTER,10)
keyboard.wait ()
sequence.pause (@sequence)
text.display ("Press a key to resume sequence.",CENTER,10)
keyboard.wait ()
sequence.resume (@sequence)
text.display ("Press a key to exit.",CENTER,350)
keyboard.wait ()
script.stop ()