Description :
This instruction sets the priority order of the persistent graphic objects in an Alambik screen.
The objects with a higher layer value will always be displayed above the objects with a smaller layer value. It is possible to create up to 65,535 layers per Alambik screen and allocate the same layer to various objects.
Parameters :
-
ObjectID of the mouse.
-
Layer. Valid in the range [0, 65535].
DEFAULT_LAYER
Notes :
For mouse cursors, this instruction is only available if PERSISTENCE has not been set OFF.
The default layer of the mouse is set to 65,535.
The default layer of any other graphic object is set to 255 (DEFAULT_LAYER).
For 3D Objects the layer is always set to 254.
Examples :
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