Description :
This instruction adds a vertex to a mesh.
The new vertex is added to the end of the list of currently assigned vertices to become the last vertex assigned. Should the mesh already have been generated (using the instruction mesh.generate), it will not be generated again. Therefore, after using this instruction you will have to "generate" the mesh once more.
Parameters :
-
ObjectID of the mesh.
-
X component of the vertex.
-
Y component of the vertex.
-
Z component of the vertex.
Return Value :
-
Boolean value, TRUE if the instruction is executed with no error, FALSE otherwise.
Examples :
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