Description :
This instruction creates a tube and displays it.
Parameters :
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X component of the left corner of the viewport.
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Y component of the left corner of the viewport.
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Width of the viewport.
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Height of the viewport.
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Path and filename to the correct texture file. The path can be an Internet address or a local (hard disk) address. Should the path be unspecified, Alambik will search for the file in the current directory of the current local hard disk.
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ObjectID of the track to assign to the primitive.
Return Handle :
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ObjectID of the viewport containing the primitive.
Notes :
With this instruction, you can use tubes without needing 3D knowledge. You do not have control over the tube, but only over the viewport which displays it.
Examples :
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