Description :
This instruction defines the smoothing group to use for a particular triangle. A smoothing group is used to associate several triangles of a mesh so that they can be uniformly lighted using Gouraud.
Although it keeps its VALID state, any mesh modified with this instruction has to be "generated" once again.
Parameters :
-
ObjectID of the mesh.
-
Index of the triangle. Valid in the range [0, MeshNumberOfTriangles - 1].
-
Index of the smoothing group. Valid in the range [0, 31].
Examples :
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