material .shade .mode .set  (  MaterialObjectID ,  ShadeMode  )  
                                     
Description :

This instruction sets the shade mode of a material.

Parameters :

  • ObjectID of the material.
  • MATERIAL_SHADENONE : The polygons are not affected by lights.
    MATERIAL_SHADELAMABERT : Lighting is uniform across the whole polygon.
    MATERIAL_SHADEGOURAUD : Lighting is performed for each vertex of the polygons, and interpolated across the surface of each polygon.

Examples :