Description :
This instruction creates events when two objects collide.
Parameters :
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Name of the procedure managing the event.
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ObjectID of the graphic object (2D or 3D).
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1..65535
No event is created when two objects of the same nature collide. In a game, for example, players on the same side can be given the same nature so as not to collide.
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This parameter is facultative. If you create many events, it may be easier to call an Index rather than a ObjectID. To do so, place each ObjectID in a table and call the procedure using an index to the table.
Return Handle :
Notes :
When creating the procedure, you should always organize its eight parameters in the following order: Event ObjectID 1, Object ObjectID 1, Index 1, Object Type 1, Event ObjectID 2, Object ObjectID 2, Index 2, Object Type 2.
Examples :
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