Format
: JPG, PNG, GIF
File containing a single, non-transparent frame.
Icon
Format
: PNG, GIF
File containing a single frame with transparency, generally smaller
in size than a Picture.
Video
Format
: MPG, MPEG, MPE
File containing several non-transparent frames.
Sprite
Format
: SPR , FLI, FLC, GIF
File containing one or several groups of one or several frames possessing
transparency.
Each of these groups is called an action.
Panel
Format
: PNL
File containing a panel created by tiling the pixel blocks of an Icon.
Pattern
Format
: GIF, JPG, PNG
File containing a tiled, non-transparent frame used to create the
background of a screen.
3d
Visual Objects
Mesh
Format
: MSH
File containing an object modeled in 3D Studio Max (3ds max).
Scene
Format
: SCN
File containing a scene modeled in 3D Studio Max (3ds max).
Audio
Objects
Music(Realtime-rendered
audio)
Format
: MOD, XM, S3M, IT
File containing background music.
Sound
(Pre-rendered audio)
Format
: WAV, MP1, MP2, MP3
File containing a sound.
Interactive
Objects
Button
Format
: BTN
File containing a Sprite whose actions are controlled by the buttons
of the mouse.
Mouse
Format
: CSR
File containing a Sprite which follows the movements of the mouse.
Each of its action groups is called a cursor.
Miscellaneous
Objects
Database
Format
: DBF
File containing a Dbase III database.
Text
Format
: TXT
File containing ASCII characters.
Pack
Format
: DAT
File which groups together the AVOs used in a given Alambik application.